POV-Ray : Newsgroups : povray.binaries.images : Racing to the White [41KBbu] - bship1_os.jpg : Re: Racing to the White [41KBbu] - bship1_os.jpg Server Time
18 Aug 2024 06:15:09 EDT (-0400)
  Re: Racing to the White [41KBbu] - bship1_os.jpg  
From: Justin Whitton
Date: 5 Jun 2001 02:39:27
Message: <ifvohtc805p4ld79qihta7dp56a1oqo24r@4ax.com>
On Tue, 5 Jun 2001 08:34:03 +0200, "Nekar Xenos"
<j-p### [at] citywalkcoza> wrote:

>Nice.
>How did you do the rocket fire? I know it's probably simple, but I've been
>trying to get a similar effect with media and I just can't get it right. Could
>you post the code for the flames?
>
>Thanks,
>
>Nekar

Nekar,

it requires MegaPOV by Nathan Kopp, and uses the changed version of
emission media.

		hollow
		pigment { rgbt <1,1,1,1> }
		finish { ambient 0 diffuse 0 }
		interior {
			media {
				emission { 2, 1 }
				method 3
				intervals 5
				samples 10,10
				density {
					spherical
					colour_map {
						[0 rgb 0]
						[0.5 rgb <0.1,0,0>]
						[0.9 rgb <0.9,0.9,0>]
						[1 rgb 1]
					}
				}
			}
		}

Regards,
Justin Whitton
_  __                                           __  _
 \/  \ mail: jus### [at] rayjayclaracouk /  \/
_/\__/ web: http://www.rayjay.clara.co.uk/     \__/\_
 \/  \ MSN Messenger ID:msn### [at] rayjayclaracouk /  \/
_/\__/ ICQ Messenger ID:100218081              \__/\_


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.